Amanda Kincaid
Codename: Corkscrew
Abilities: nuclear fission and fusion, absorbs energy and fires
beams of radiated heat
Mission: recovery of lost memories and sanity
Kidnapped and experimented on by R.E.X. labs,
Amanda's memories are foggy. She can't recognize friend from foe and she
strikes out with everything she has. Only one man penetrates the storms surging
in her mind, a soothing stranger with hypnotic eyes…
Simon
Masters
Codename: Soothsayer
Abilities: telepath
Mission: save Corkscrew or terminate her
Cautious, methodical Simon has always been
careful to keep his innermost self, contained. Simon must confront his
fears—and his deepest secrets—to help the powerful mutant rein in her abilities
in.
With new enemies closing in and dark revelations
unfolding, the Boomers face their greatest challenge yet and the deeper into
her psyche Simon pushes, the more her madness threatens them all…
Winning never felt so much like losing. The team
has recovered Corkscrew, but she is lost to insanity. Simon, the most cautious
of them all, must risk everything to bring her back from the brink, but losing
this gambit could cost them Simon as well.
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out more at: Amazon
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Read an excerpt
from DEADLY GENESIS:
The laboratory downstairs contained the latest
equipment, and they’d expanded it for Ilsa’s research. The Hamptons mansion
doubled as their medical facility since Ilsa joined their quest for answers.
Her relationship with Garrett Fox and the peace she brought him aside, she was
an invaluable member. Her knowledge of neuroscience and the workings of their
bio-mechanical chips continued to provide them with data crucial to the
completion of their mission.
Saving the future.
The stairs shuddered under his feet, and Simon swung himself over the
railing to land on the floor. The lab was in worse condition than the upstairs.
The clean room remained thankfully intact. But blood sizzled in a toxic swirl
on the table, the remnants of Ilsa’s research into Garrett’s abilities and her
desire to help him control it—that room would definitely need to be sanitized.
Located on the far side of the laboratory, the door to Corkscrew’s
room hung open, half melted and destroyed. A flash of light shot across and he
barely had time to tuck and roll before pain crackled across his shoulders. He
saw her, standing in the center of the room, her eyes open wide and wild. Agony
twisted her features and her thoughts swirled like a hurricane, lashing against
his shields.
Another blast shook the house. She wasn’t quite focusing the force of
her abilities—thankfully. If she had, she would already have shattered a hole
through to the sub-basement. Gritting his teeth, Simon tried to get a read past
the entangled thoughts thrashing in her mind, but what humanity he could sense
there remained deeply hidden. Instinct drove her, not reason. The pauses
between her attacks lengthened and he waited for the next burst of fierce
energy. Thirty seconds passed and a bolt shot across the room, turning a chair
to slag.
Surging upwards, he launched himself right into the line of fire.
Twenty-nine…
She jerked and whirled to face him.
Twenty-seven…
He stripped off his gloves and seized her bare arms. Heat raged across
her skin like a too hot cup of coffee, not quite scalding the flesh on his
palms.
Twenty-five…
Power thrummed through her, but only sparks fell from the tips of her
fingers. He tugged her close and jerked her chin up. He didn’t need physical
contact usually or line of sight, but the blackness flooding through her
damaged mind choked him.
Twenty-three…
Contact.
Amanda Kincaid. He punched her name through the tempest and drilled down to the
glowing core he could see beneath the shadows. You’re safe. You must
stop.
She struck him, kicking at his shins. While not as physically powerful
as the other Boomers, her ineffectual blows couldn’t move Simon. He shunted
past another electrical surge in her mind and darted through the tentacles of
madness until he could cup his mental fingers around the spark of humanity.
Eighteen seconds…
Power built up in her, a cataclysmic surge of energy, and it wouldn’t
be long till she reached overload. The research he did into her abilities
suggested nuclear fission on a bio-chemical level—radioactive and dangerous.
Amanda Kincaid. He repeated her name, infusing the demand with a layer of
request. Hear me. You are safe, but endangering others. You’re building
to critical overload. You must stop.
The words barely penetrated the buffeting winds cycloning through her
mind. The heat against his hands became almost unbearable. Three more times he
tried.
Five seconds…
“I’m sorry.” He couldn’t risk another burst of her power. Closing his
mental fingers around the spark, he cut off her autonomic functions. Her lungs
didn’t work, her heart stopped, and she sagged like a broken doll whose strings
had been cut. The moment unconsciousness took her, he released his grip and
told her heart and lungs to function again. Cradling her close, he checked her
pulse and blew out a sigh.
She still lived.
But if they couldn’t get her under control soon—he snuffed out the
direction where that thought led.
Other Books in the
Boomers Series:
YESTERDAY’S HEROES (BOOMER’S PREQUEL)
Synopsis:
Aurora “Rory” Graystone
Codename: Halo
Abilities: Superior
reflexes, I.Q. and aptitude for calculating probabilities
Mission: Find missing
teammates
Rory knows she’s being watched, and
she’s not about to let the hunter catch her in his trap. She’ll confront her stalker, a man she
suspects is involved in the disappearances of other superheroes – if she can
ignore the sensual heat that fills her every time he’s near…
Michael Hunter
Codename: Hard Target
Abilities: Expert
tracker and sniper
Mission: Kill Rory
Graystone
One of five desperate men sent back in
time to save the future, Michael believes eliminating Rory is the key to his
mission. But even as he takes aim, a
split second of doubt causes him to miss his shot.
Drawn together by passion, and on a
collision course with fate, can Rory and Michael work together to change the
future? Or have they set in motion the
horrific history the time-travelers are trying to prevent?
THE JUDAS CONTACT
Doctor
Ilsa Blaine
Codename:
Doc
Abilities:
Designs programmable bioware, enhanced understanding of brain chemistry
Mission:
Research, analyze and troubleshoot the team’s active microchips
On the cutting edge of
neuroscience, Ilsa is developing microchips that can be inserted into the brain
and deliver information. The applications are endless, but her current goal is
just to get dogs to return to their owners should they ‘become lost.’ When her
college roommate turns up asking for lunch, she’s hardly prepared for the chaos
that ensues or the revelation her chip changed the world and the lives of five
heroes from the future. And now they need her help…
Garrett
Fox
Codename:
The Viper
Abilities:
toxins, poisons and assassination, he can kill with a touch
Mission:
Protect Ilsa Blaine
One of five desperate men
sent back in time to save the future, Garrett volunteers to be the doctor’s
guinea pig as she studies their neuro-chips. It’s not his first time being a
lab rat. In close quarters, the unthinkable happens, an attraction that could
kill Ilsa. Drawn together by science, and on the fast track to destiny, Ilsa
must prove to Garrett he isn’t toxic to everything and save his team from their
chips before they can end them…
Heroes
come in all shapes and sizes. An alliance with Halo has given their leader a
taste of hope. For these five lonely soldiers, the single emotion may prove
their most dangerous threat.
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out more at: Amazon
| Kobo
| iBooks
| ARe
About Heather Long:
National bestselling author,
Heather Long, likes long walks in the park, science fiction, superheroes,
Marines, and men who aren’t douche bags. Her books are filled with heroes and
heroines tangled in romance as hot as Texas summertime. From paranormal
historical westerns to contemporary military romance, Heather might switch
genres, but one thing is true in all of her stories—her characters drive the
books. When she’s not wrangling her menagerie of animals, she devotes her time
to family and friends she considers family. She believes if you like your
heroes so real you could lick the grit off their chest, and your
heroines so likable, you’re sure you’ve been friends with women just like them,
you’ll enjoy her worlds as much as she does.
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